Archive for January, 2012

Birth of Shadows (version

Monday, January 16th, 2012

I released version for Birth of Shadows on January 16th, 2012. Here are the update items:

- Improved character window (char model, text colors, etc.)
- Improved save game window (file list, board information, etc.)
- Added editor stats to spawn points window
- Moved delete file option to file list window (now a button)
- Moved new skirmish boards to user folder to fix permission issues
- Added prestige level notification to chat box for local player
- Added campaign board number to display for saved campaign games
- Made it easier to read message for full version features in demo

The update mainly improved GUI elements and added a new skirmish board called “Descent”. The new board is designed for 3 players. It doesn’t have too many trash mobs, so you can just move from one boss to another. There are a few strongholds too. I also lowered the price of the game to $9.95, so hopefully some more people will give it a try :)

Next, I am planning to make a video of the multiplayer game to give people an idea of what it’s like. After that, I will probably integrate some of the updates from BoS into my original RTS and the new prototype RTS that is in progress. As always, details to follow…

Happy New Year 2012!

Sunday, January 1st, 2012

Happy New Year!

I have all of the code changes done for the next update. I am just finishing the new skirmish board before I make the release. I will then test everything before uploading the update. I expect to have the new release uploaded within the first week of this year. I will then work on a movie that shows some multiplayer action. At that point, I will begin to look at distribution options so I can get my game on some portals.

Check back soon to see the full details of the new update when it is ready :)